Over the next two weekends I plan to focus on producing a simple platform jumping game.
The epic RPG I have been working on is more fun to code, and consequently a huge project. And very time consuming.
A smaller scale game could be made commercially viable much quicker. So my next few coding sessions will be directed at that. I'll see if I can make a game in a matter of days. Then I'll return to Star Freighter.
Wednesday, December 31, 2014
Webstore
My webstore is transitioning, my Yahoo sales channel is closed. My TurboSquid channel is still available (here). I'm actively considering developing other channels...
Why close the Yahoo channel? My webstore has been losing money since I opened it. Yahoo web hosting was one of the larger expenditures. To reduce costs and keep my business going it made sense.
Soon I'll have another paid web hosting solution, either with Yahoo, or someone else. I'm mostly happy with Yahoo. For now, some of my products are available (here).
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