Tuesday, January 20, 2015

Rapid Game Development


Got off to a slow start, but things are looking much better now. The game will be done soon, thank God!

Week Two:

Made much better headway than in week one. Ran out of time too soon, didn't even get to writing an update.

Week Three:

Some progress. Then ran into a snag; a difference in the way my Linux and Windows compilers implement things. For the past few years I've been using the Linux compiler exclusively. Decided to do this project on the Windows compiler, in part to familiarize myself with it, that bit is working spectacularly.

Spent over an hour working out that issue. Out of time again.

TBC